Charles Hom: Art Director in Orange County, CA
Charles Hom
Art Director
Orange County | United States
Skills
No information
Interests
No information
Industries
Bike
Creative Agencies
Skate
Snow
Streetwear
Surf
Work experience
Hom Design Studios
Art Director | 05/2008 - Current
A family freelance graphic design studio where we pride ourselves in being able to create any necessary look for any company or brand. From an edgy tee shirt graphic, to a playful day care flyer, to footwear color/ graphics/ & material design. Rest assured, our team can adapt your companies needs.
Catalyst Creative Group
Graphic Designer | 02/2019 - 03/2020
~ Designed custom vector and raster repeat art for mens swimwear and apparel.
~ Hand drawn illustrations converted into printable patterns.
~ Quick turn around timelines were always met.
~ Projects pitched and sold to large department stores such as: Walmart, Target, Cost-co, Sams Club, Tillys, and Buckle.
~ Worked close with sales teams.
~ Assisted with product development
Mad Engine LLC dba NEFF / LRG
Sr. Graphic Designer | 05/2018 - 10/2018
~ Develop Trend and Mood Boards for in-line and SMU Lines
~ Create Hand Rendered Graphics for Catalogs, Trade Show Booth, Accessories, and Apparel
~ Design Custom Fonts and Intricate Vector Art
~ Met Time Sensitive Deadlines for in-line and SMU Projects
~ Mentor Peer Designers and Product Developers
~ Collaborate with Licensed Entities Including Disney and Fortnite
~ Create Custom Patterns and Washes for Apparel
DC Shoes, Inc.
Color, Graphics, Material Designer | 06/2015 - 04/2018
Originally hired as a Graphic and Pattern Designer, my role was switched to a CGM (Color, Graphics, Materials).
My Duties include:
~Market Research/ Consumer Reports
~Project Conception Through Creative Story Telling
~Color Trend Research/ Color Palette Creation
~Designing Custom Patterns and Graphics for Footwear & Apparel
~Creating Detailed C.A.D.s with Material/ Graphic/ and Pantone Callouts
~Curate Creative Meetings/ Setup C.A.D. Handoffs Between Multiple Departments
Osiris Shoes
Product Developer | 05/2007 - 04/2010
Designed and produced quality apparel and accessories. Worked closely with vendors and printers developing techpacks. Oversaw entire apparel and accessory lines from conception, sample stages, to final production.