Kyle Jones: Owner - Creative Artist in Long Beach, CA
Kyle Jones
Owner - Creative Artist
Long Beach | United States
Skills
No information
Interests
Music
Traveling
Art
Industries
Bike
Creative Agencies
Moto & Powersports
Music
Outdoor
Work experience
Pixel Wave Designs
Owner - Creative Artist | 01/2015 - Current
Pixel Wave is a Long Beach-based creative and social media agency. We specialize in creating mixed media content for advertising and online platforms as well as manage social media accounts for small local businesses. We've had the pleasure of working with larger companies like LEGO, Ultimate Ears (Logitech), Lytro, Holland Bicycles and many more but want to focus on local Long Beach business.
We use mediums like 2D, photography, 3D, video, motion graphics for things like social media content, website animations or images, mailers, banners, flyers, wall hangs, again anything and everything. We can help any business build a strong catalog of content that we can post on your social media accounts over time (creating a "content calendar").
Heavenspot
Freelance 3D Artist | 01/2014 - Current
Lytro Product Pre-vis / June 2014 - Lytro.com
Created 3D stills and animations from CAD files (from the manufacturer) which were used as product visualizations. Worked directly with the art director and project manager and received daily-weekly feedback from the main client.
- Programs used: Maya, Photoshop, Vray
UE (Ultimate Ears) Product Shots / January - April 2014 – Created 3D visuals used in the creation of a new consumer website. Worked directly with the art director and project manager and received daily-weekly feedback from the main client.
- Programs used: Maya, Photoshop, Vray
Alchemedia 3d
3D Artist | 08/2014 - 12/2014
Creating stunning 3D architectural visualizations with 3DSmax from 2D and 3D Sketchup/Rhino concepts.
HoneyVision
Character Artist, 3D Generalist | 06/2014 - 08/2014
Working to create a game app for iOS and Android platforms. I aided in developing game play, hand sketched concepts for all characters/game assets and will be modeling, texturing, lighting, animating and rendering game assets.
- Programs used: Maya, Photoshop, Vray
Freelance 3D Artist
3D Generalist | 11/2012 - 08/2014
Currently modeling 3D assets for product pre-visualization / marketing, character design and architecture.
• 2014 Projects
o 2D Marketing Assets – Worked with Holland Bicycles in San Diego CA to create product flyers and banners to help educate customers on the companies products.
• 2013 Projects
o Interior Design and Layout – Currently working with owner and contractor to designing the layout of a store interior. Custom textures were created from company logos. Design was inspired from images produced from the store owner.
- Programs used: Maya, VRay, Photoshop
o Feature Film Models– Created the “Bat mobile” for a Batman fan film scheduled to release 1Q 2014. Design was from concept sketches. Model will be used in trailer.
- Programs used: Maya, Mental Ray

Kali Protectives
Freelance 3D Artist and Animator | 06/2013 - 05/2014
o Helmet Design and Product Visuals – Currently working with the director of Marketing from Kali Protectives to take concepts from 2D to 3D for marketing and production overseas. The 3D designs are also used as concepts to guide employees how to lay out tangible assets during trade shows. 3D assets are also created and animated to display helmet technology.
- Programs used: Maya, Zbrush, Photoshop, VRay
Holland Bicycles
3D and 2D Artist | 11/2013 - 04/2014
o 3D Interior Design and Layout – Working with owner and contractor to design and layout the store interior. Custom textures were created from company logos. Design was inspired from images produced from the store owner.
- Programs used: Maya, VRay, Photoshop
o 2D Marketing Assets – Create product flyers and banners to help educate customers on the companies products.
FUNN Magazine
Freelance 3D Artist | 11/2013 - 01/2014
Augmented Reality (AR) Magazine Models – Currently creating 3D models for an AR smartphone application that will be used in conjunction with marketing for a magazine. All models were restricted to a 20k poly limit. All textures were baked using Maya’s Mental Ray and were restricted to 1024 texture size. Also animating in MotionBuilder 2013 to end up with a single FBX file with multiple animation embedded.
- Programs used: Maya, Photoshop, Zbrush, RealFLow, Mental Ray, Motionbuilder
Dapperbox
3D Artist | 08/2013 - 12/2013
Created marketing assets for a KickStarter project that went live on 12-15-2013. Modeled from concepts. Created custom textures.
- Programs used: Maya, Photoshop, Vray
American Honda Finance Corp.
Customer Service Lead and Sr. Collections Rep | 09/2006 - 07/2012
Rapidly promoted due to high performance, initiative and efficiency. I utilized customer
feedback and individual assessments to create appropriate training programs and promote continual growth towards customer loyalty. Corporate management entrusted me with special projects. I collaborated with a small group to streamline a business process that saved Honda Financial Services $12.4 million per year and was recognized nationally by Honda Corporation. I was appointed by a regional manager to communicate corporate procedural changes to employees. The video I created was subsequently used at the national level due to its successful communication of these changes. Assist in managing 35 customer service representatives while also taking customer calls. Ensure customer satisfaction and handle escalated customer issues. Organize and lead
departmental development and training via various methods and mediums. Conduct side-by-side call coaching for the purposes of problem solving, including deve